Where to get blades in wizard101




















Take a look at this graph to see what happens to their DPP if we keep boosting them with their respective blades:.

Oh look, after the sixth Iceblade the Ice wizard becomes stronger than the Storm with the same amount of Stormblades. The exact same happens with Life while Death surpasses Storm even earlier. If Storm focuses on damage and Ice on defense, then Storm is expected to have stronger damage than Ice… but how much stronger is it supposed to be?

The graphics below will help illustrate the difference:. Note with the old values, all three elemental schools grow more or less together reaching similar amounts of damage. Since everyone is getting the same bonus per blade the difference in damage becomes more evident with Storm being much further ahead of Fire and Ice staying behind. Lack of school identity has been one of the most common complaints about the game, many players have noticed every school is played more or less the same way with the same kind of spells — blade, blade, AoE, shadow-enhanced spell.

Despite being an important update, the actual impact of these changes in PvE will be far from earth-shattering. Have you ever heard the human mind is prone to focusing more on the bad side of things? At the very worst these worlds may get a little harder compared to Live Realm, but will remain easier than they were in early Experienced players may notice some battles taking one or two rounds longer than in earlier playthroughs, but no greater obstacle.

However, they may benefit indirectly from the slower meta. Death and Life especially benefit, as they will be allowed more room to employ their defensive strengths, something they are struggling to do in the current hyper-aggressive meta. This may allow them to overcome their reduced damage by relying on more control-oriented strategies. They may prove to be a worthwhile spell for lower pierce players who are looking for stackable Charms and not wanting to rely on Sharpen Blade. Furthermore, they might rise in popularity regardless of the blade changes if KI decides to nerf or ban Shadow Shrike.

This was something Ratbeard mentioned in his last dev diary as being under consideration. Ravino's been playing both Wizard as Jonathan DeathShield since and also has been around Pirate since its Beta days. Though mostly an introvert he is one of the most knowledgeable players around the community and is especially interested in pvp, housing and the games' lore and design.

I see these kinds of changes and as a long time player I immediately recognize the DPP logic behind it. Nice to see that point written here. The old school difficulty of the early arcs was definitely more interesting and diverse. But I think the major problem with W right now is that the combat is still one dimensional as you have written. We have many powerful spell but use very few. Even tough and well designed final bosses with cheats feel like they exist to give one of the forgotten spells their spotlight.

Even shadow is rarely used outside the 4 pip AOE. Plus with the bosses being easier and less impactful, the storyline feels like a chore instead of a challenge. Empyrea was still good with its tunnel farming which was like a fun community thing that awaited you at the end of it.

That kind of stuff makes me want to keep coming back to the game. This is literally a non-issue. Nobody ever wants an ice or death hitter because storm hits harder with less setup.

You left out one fundamental item to your equation: Gear. And you analysis is flawed: You cannot put 7 or 6 or even 5 of the same value blades on yourself that you are talking about. The actually maximum amount of school blades same value that you can stack is 4: regular blade, item blade, pet blade, TC blade. So this limit actually prevents the merging of the damage that you are talking about.

Elemental and Spirit Blades and Traps have the same value, so they are moot. The same holds true to all the universal traps such as Hex, Curst and Feint. The merging is only an example of what can happen if that gap is allowed to grow. Fun fact: it IS possible to get 7 blades: regular, item card, pet card, TC, item sharp, pet sharp, TC sharp — all these stack.

Sorry but your analysis is flawed. How do you get blades in wizard? What is the strongest school in wizard? How many myth spells are there in Wizard? Where do you find balance spells in Wizard? Where do you get myth Shields in Wizard? What do Myth Wizards do at higher levels? When does Wizard finally get a sharpened blade? How to add blade spells to your wiki page? How do you get blades in Wizard? You can get the blades from the Balance tree in Krokotopia at level 25 but you would have to use skills points to get them and you would need to get the traps before you can get the blades.

Unless you are balance than you dont need to spend any skill points for them. Other than that you cant learn them any other place. Sharpened blade is a quest that takes place in Azteca. You need to be level 86 to use and, you need to fix the sun trainer school.

Blades are school-specifically trained and cannot be trained as a secondary. You will have to buy them as treasure cards. The spell Sharpen Blade can be found and trained in Three points in Azteca.

After you fight Clemente Moraga in Mangrove Marsh, you have to report to Pacal Redmask in the Zocalo to be able to activate the obelisk. You will need a level of 58 and One Training Point. They also chain-stun a lot, so keep your stun-blocks handy. Gargantuan can be found on the floating land obelisk and colossal is found in the zafaria sun obelisk in drum jungle.



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